The universe has to be rich and interesting to explore.” “The game has to be performant across a wide range of machines. But we’ve also set ourselves a very high bar of quality. “And we’ve assembled a team of passionate, talented people to achieve that goal. “We’re creating a game of immense technological complexity,” Simpson says (transcribed by Gematsu). Simpson explains that the reason for the delay, simply enough, is the development team at Intercept Games requiring more time to fulfil its ambitions for the game, polishing it as much as it needs to, and ensuring that it runs well on all platforms. Later when? There’s no word on that just yet. It is now scheduled to launch for PC sometime in early 2023, while the PS5, Xbox Series X/S, PS4, and Xbox One versions will arrive later. In a recently released video, the game’s creative director Nate Simpson announced that Kerbal Space Program has been delayed again. Now, less than halfway through the year, it turns out that’s not happening either. Announced originally with a 2020 launch window, it was later delayed to fiscal year 2021, then to Fall 2021, and then to 2022. It’s changed developers, and the process was apparently more than a little ugly, and more than a few times, it’s been delayed as well. Kerbal Space Program 2 has been an interesting game to follow.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |